Daily Cartoon! Teenage Mutant Ninja Turtles S.3,E.7: “Burne’s Blues”

Welcome to a Sunday edition of TMNT! I actually hit the entire weekend! Go me. Yesterday, we were privy to Shredder and Splinter having their minds swapped because of some infernal machine. By the title alone today, it seems we’re going to get some kind of focus on Burne Thompson, April’s boss and the head of Channel 6.

I’m looking forward to this. We have to get the focus away from just the Turtles and Shredder even if only for a day. There’s only so many machines Krang can want stolen from the surface to be able to bring the Technodrome out from the center of the Earth. So, hopefully, this will be a nice change of pace.

And, with that…

S.3, E.7: “Burne’s Blues”. Original Air Date: 10/27/1989


April does a story for Channel 6 news about the Turtles foiling a robbery at an area restaurant. She’s proud of her work, but her boss, Burne Thompson, feels she didn’t do enough. Specifically, that there was no footage of the Turtles themselves. April says that the TMNT asked her not to include footage of them, but Burne says that’s hogwash and that in his day reporters would stop at nothing to get the most important news. Vernon Fenwick, April’s producer, says that Burne’s right and that if he weren’t so old and out of shape, he’d get a real story on the Turtles. Burne takes this a challenge and heads out to do just that.

Meanwhile, April’s investigating an air conditioning repair company since it’s 112 degrees in NYC and every business, home and building that has been serviced by “S&K Repairs” still has faulty units. To make matters even crazier, while it’s hot, hot, hot on the surface, in the sewers it’s cold, cold, cold as there’s even an unexplainable sheet of ice coating the floors of the Turtles lair.

April tracks down the S&K truck and is immediately captured by Bebop who is disguised in a repair man uniform. She’s tied up and brought inside the truck while Shredder FaceTimes with Krang about all the Freon he’s been stealing from the city that they can use to power the Technodrome. Krang says Freon is bollocks and wants him to rob a factory that produces Nutri-Freeze which is 10x more powerful than Freon.

Cut back to Burne and Vernon who have been captured by some mobsters for asking where to find the Turtles.This all seems to be a misunderstanding, however, as there’s a mob boss in town named Don Turtelli – The Turtle. It’s pretty fucking stupid since there’s been stories all over the fucking news for months about four genuine turtles running around NYC stopping crime and palling around. Uhg.

Shredder, his mutants and a group of Foot Soldiers are at the Nutri-Freeze plant and are loading the truck when the TMNT crash the party. After dismissing the Foot Soldiers with ease, Bebop and Rocksteady charge at them with cylinders of Nutri-Freeze while Shredder has a conniption. Leonardo hits them both with a monkey flip and renders them disabled, but Rocksteady’s horn pierces one of the cylinders and freezes a nearby Michelangelo in solid ice. April is heard screaming from the truck, but as the Turtles get near, it turns out to be a trap. Shredder jumps from the van with a cylinder strapped to his back and a vacuum tube used as a gun to spray the other three Turtles in the freeze-gas. He then delivers a line that would have made Arnold Schwarzenegger jealous in Batman & Robin:

“As Michelangelo would say, chill out, dudes.”


OK, so there’s this running gag going on with Burne and Vern where they have their feet tickled with a feather by mobsters to try to find out what they know. In truth, they know nothing, they were just snooping around in the wrong place. Once the mobsters are satisfied that these two are worthless, they dump them out in an industrial part of town that just so happens to be right where the Nutri-Freeze factory is. Burne is hyped because he’s gonna find the truth about those Turtles when – and I am not kidding when I say this – they are abducted by alien Elvis-es and taken to space where they have their feet tickled with a feather to try to get them to talk.

What this has to do with fucking anything, I have no idea, but it is 100% fucking retarded and I now I’m mad.


Um…what else? The Turtles track down Shredder, save April and the Nutri-Freeze is blown up underground after those Drill-Trains the bad guys have crash in the sewers.

Burne goes on the air raving like a madman about the Elvis aliens and everybody has pizza.

Final Thoughts:

So, I wasn’t hating this episode by any means. It wasn’t the Burne-centric story I was hoping for, but it wasn’t bad. Burne and Vern get mixed up with the mob…OK, I’m still with it. But then aliens come and abduct the two and they turn out to be Elvises and honestly, this show can go fuck itself.

Zero reason. Zero purpose. Zero entertainment. Fuck you, TMNT. Fuck you so hard. After that, who cares about the rest of the episode? Goddamn, fuck this show. I can’t believe someone put this in. What gets me is that I probably thought this was hilarious as a kid. I don’t know. I definitely don’t remember this episode and that’s a good thing. As an adult I’m hoping to forget it as soon as humanly possible.

Until tomorrow, folks.

❤ Joe

Daily Cartoon! Teenage Mutant Ninja Turtles S.3,E.6: “The Old Switcheroo”

Yeah, I know. I got flustered yesterday. Lost my cool. But I challenge any one of you to watch yesterday’s episode and feel different. It was absolute garbage. At some point, if you feed a guy shit, he’s gonna call you out on it.

When I write these blogs, I do it literally as I’m watching the episode. It’s not a recap that I do afterwards. So you’re getting my thoughts concerning what’s happening – for better or worse – in real-time for the most part. And one thing I’ve never been able to do is pretend I like something when I know it’s shit. This show is starting to grate on me like Quint’s nails on a chalkboard. It’s not on M.A.S.K. level quite yet simply because there’s at least a purpose and a backstory to the purpose here whereas there was zero history in the other show. But something needs to change before I take my talents to a new show. I’m not going to force myself to sit through shit that is whack.

For now, however, we continue to watch this.

S.3, E.6: “The Old Switcheroo”. Original Air Date: 10/26/1989


April gets a tip that some suspicious activity is happening at CyberTech Labs and goes to check it out. When she arrives, she finds Shredder, Bebop and Rocksteady doing bad guy stuff so she calls the Turtles. April is hiding in the rafters…like Sting…but makes too much noise and is discovered by Shredder. Just as she’s about to be captured, the Turtles and Splinter come busting through the door.

Our first battle of the day ensues and this one is a bit more even than normally. OK, I’m on board. Let’s see where this goes. During the brouhaha, both Splinter and Shredder get thrown on to opposite platforms of some giant machine. A rogue laser activates said machine and both leaders are hit with some type of radiation. Bebop and Rocksteady grab Shredder and head out of Dodge, while the Turtles attend to Splinter.

As both chiefs are coming to, each realizes that their minds have been transferred into the other’s body. Whooooooooooooaaaaaaaa!

Both Shredder and Splinter realize that this is their chance to infiltrate each other’s base and take it down from the inside. They raise the suspicions of those around them, but – for the most part – the Turtles and Krang just attribute it to the knock they took during the fight.

The Turtles do begin to question Splinter during a training exercise where he fights more like Shredder. Krang then demands Shredder take a brain scan since he’s asking too many questions about science. Splinter is able to use his meditation to control his brain waves to match Shredder’s and ease Krang’s worries and then takes Bebop and Rocksteady back to the surface to get another device Krang needs to mobilize the Technodrome.

April swings by the sewer to check on Splinter, but an angry Splinter kicks her out because she’s distracting the Turtles. She turns to leave, but the Turtles leave with her because they understand now that Splinter is pulling a Bobby Hill and just ain’t right.

As they arrive on the surface, so too does “Shredder” and his mutants. The TMNT disable the mutants quickly and then set their sights on Tin Grin (which is my face insult they use on Shredder), but the Splinter inside him is able to convince them of who he really is and, together, they come up with a plan to take down the real Shredder.

The Turtles return home to an irate “Splinter” who verbally castrates them for leaving without finishing their chores, but they calm him down by saying they’ve located Shredder and can nail him for good. Splinter’s inner Shredder voice is excited that this is working out even better than he hoped for and still believes he’s not being suspected.

Splinter – in Shredder’s body still – returns to CyberTech Labs to try to set a trap for Shredder so they can reverse the mind-transfer. The Turtles arrive with “Splinter” and – although they know the deal with the switched-personas, Bebop and Rocksteady do not. During the heat of battle, Bebop charges at what he thinks is Splinter and battering rams the fuck out of him leaving his prone body one of the mind-transfer devices platforms. The real Splinter, seizing the opportunity, runs to the other platform and gives the signal to Donatello to activate the machine. The machine, however, is still damaged from last time and time is running short as Shredder – in Splinter’s body is about to come to. Rocksteady shoots his laser at Donatello who dodges it. It hits the control unit and activates the device causing another mind-reversal. Both Shredder and Splinter are prone on the floor, but the shot has caused the machine to short-circuit. The entire thing is about to blow and the TMNT take the chance that the reversal worked and rescue the body of Splinter before escaping the building.

When Splinter comes to, he has reverted to his body and everybody celebrates by having pizza.

Final Thoughts:

Well, not exactly a new and innovative episode, but at least the wrinkle of Shredder and Splinter changing bodies made it somewhat interesting. Thankfully, today’s episode was light years ahead of yesterday’s. Thankfully. Mercifully.

That being said it was still “unfortunate weapon that needs reverse polarity to alleviate the unintended effects” which I probably should have kept a score for how many episodes have the same premise.

I haven’t seen any of the current edition of TMNT and maybe I should to see what kind of writing and storytelling go on. I’m not a fan of the current wave of CGI animation that seems to be prevalent in all current cartoons, but maybe I should check it out just for comparison’s sake.

All in all, though, a thankful improvement over yesterday and something I’m not hating myself over watching.

Thanks to all those reading. See you tomorrow.

❤ Joe


Daily Cartoon! Teenage Mutant Ninja Turtles S.3,E5: “Sky Turtles”

Welcome back to another edition of daily TMNT. Still waiting on that hot storyline to pickup some steam. Still waiting to see what happened to Baxter. The world may never know. So why waste time? On with the cartoon!

S.3, E.5: “Sky Turtles”. Original Air Date: 10/25/1989


Shredder’s new weapon of the day is a gravity-control device. But of course. So that’s how him and Krang are planning to take over the city. They set the device on almost high power and people all over the city begin floating around like astronauts. This is absurd.

Shredder sees on his surveillance screen that it’s working great and – despite Krang’s objections – pushes it to full power. The device overloads and everybody is dropped. The Turtles and Splinter are convinced Shredder is behind it. Shredder begins to make some fixes to the machine and adds alterations so he can do some REAL damage!

The machine is altered to be hyper-gravity and pulls everything tight to the ground including people, places and things. Shredder sends Bebop, Rocksteady and some Foot Soldiers to the surface equipped with anti-gravity boots to take over the place. Yep.

Rocksteady comes upon the Turtles in their turned-over van, but when he steps into it, the Turtles act quickly, trip him up and steal his boots. They’re able to throw them on to Michelangelo’s feet and send him out to beat up the Foot Soldiers and take their boots as well.They decide they need to get above the hyper gravity force and go to get the Blimp. Because it’s not already off the ground or anything. I’m dying.

Shredder gets the SOS call from Bebop and Rocksteady that they Turtles took their boots so he heads to the surface to take care of them himself. He sees the Turtle Blimp and reverses the gravitational pull to have all sorts of shit start flying into the air to make flying difficult. This shit is bananas. Everything from cars to buildings are being sucked into the air. I can’t wait to see what the city looks like in the next episode.

I don’t even know what happened here. The Turtles take the satellite dish off the Channel 6 building and do something to save the day. Until Krang jacks up the power even more until the gravity device fucking explodes and everything crashes back to the Earth. We see only Bebop and Rocksteady fall from the sky, but I’d imagine thousands if not hundreds of thousands of people are now dead because of this. I fully expect the next episode to be a memorial to the tragic destruction and senseless murdering of basically all inhabitants of New York.

Final Thoughts:

Just fucking kill me. Kill me like one of the people who died in this show. This was fucking hot garbage.

That’s it. I hate myself for sitting through this episode. I’m gonna go watch hockey.

❤ Joe

Daily Cartoon! Teenage Mutant Ninja Turtles S.3,E.4: “The Maltese Hamster”

Welcome to another possibly not-so-exciting edition of TMNT. We are coming off possibly the worst episode of the show thus far and are stuck in cartoon-formulaic-episode hell. Shredder and Krang spend their time trying to steal the new weapon of the day that will allow them to escape the center of the Earth, but meanwhile they have these train-looking cars that drill up to the surface in minutes and then back down to the center of Earth when it’s time to go home, so getting back to the surface really doesn’t seem like a huge issue to me.

And they will drill fucking anywhere. They’ve come up in basements, alleys…wherever it is that is convenient. But when they drill back down, all of a sudden, the new hole they make floods with hot lava and then seals the hole so the Turtles are unable to follow. But of course.

So much of this show has become maddening. Everyday I keep hoping for something fun or new and come away disappointed. I’m trying to enjoy this show, but they’re not making it easy on me.

S.3, E.4: “The Maltese Hamster”. Original Air Date: 10/24/1989


Donatello is narrating the opening of the episode as a kind of old-school private detective. The Turtles are all dressed up in their trench coats to stay incognito while they check out a wave of bank robberies that are being carried out by your everyday mobsters, but with some heavy-duty weapons that had to have been supplied by Shredder.

While walking and talking with April, they pass an old antique shop with a statue of a hamster in the window that April falls in love with and must have. She buys the statue and Michelangelo tries haggling for an antique pizza maker, but the shop owner won’t budge on the price. He’s a quarter short. April has her statue delivered to her house while she goes back to work and the Turtles still walk around theorizing the robberies.

Michelangelo finds a quarter and runs back to the antique shop to get his pizza maker and finds two mobsters shooting up the place. They’re looking for the hamster statue April just bought and aren’t happy to hear that the shopkeeper no longer has it. Michelangelo tries putting a stop to the situation, but “The Butcher” (like the head of crime family) uses a special ray gun that ropes Mikey and holds him captive. They deduce that the rest of the Turtles must be nearby and head to the streets to trap the rest of them.

The remaining three get sick of waiting for Mikey and head back to the shop to get him only to find out he’s been kidnapped. They split up to look for him and Raphael finds the limo he’s being held in, but meets the same fate and is captured as well. Leo and Donatello meet back up and realize Raphael is now gone too so they run to the sewers to get help from Splinter.

The two remaining Turtles and Splinter head back to the antique district after figuring out that the mobsters must be looking for something that they should probably hope to find first. As they come out of the sewers, they find the wiseguys pillaging another antique shop. Splinter quickly realizes that they are no match for the weapons these guys have and tries to run, but him and Leonardo are captured. He implores Donatello to run and he does, but the thugs shoot at a building and cause Donatello to be trapped and covered in rubble.

He does dig himself out and decides the only place he can go is Channel 6 to find April. He lays out the story to April and thinks that the only place they could be is The Meat Rack which is The Butcher’s hideout masquerading as a bar. The mobsters are shown FaceTiming with Shredder. Shredder has apparently contracted these guys to track down the hamster statue for him and supplied him with a fuck ton of powerful weapons to do so.

April and Donatello are able to sneak into the backroom at the Meat Rack and confirm Shredder’s involvement, but get noticed. They’re able to get away and get to April’s place for a hot second when there’s a knock at the door. Her hamster statue is being delivered and Donatello quickly comes up with a plan.

Donatello finds out that there’s a recipe for a superfuel written on the inside of hamster and Shredder wants it to power his Technodrome to return it to the surface. He arranges a meet and trade with the mobsters for midnight at the docks.

Shredder, Bebop and Rocksteady meet up there and Donatello hands over the statue in return for setting the rest of the Turtles free. Shredder, though, pulls the oop-de-oop and wants them destroyed, but Donatello planned for that. April was in sniper position and uses a ray gun to melt the statue in Shredder’s hands. Shredder flips and blames the mob because the Turtles don’t have weapons like that. While the two groups of bad guys argue, Donatello frees his friends. Shredder, Bebop and Rocksteady escape, but the Turtles take solace in being able to capture the mobsters and hand them over to the police.

Final Thoughts:

At least this was a little different! Sure, Shredder was still behind it all, but he was used very little in this episode and it was a welcome reprieve. The Donatello narration can get a bit annoying, but I was still happy to have it just to get out of the monotony that this show has become. I don’t think this is going to go down as a great episode by any means, but at least it left me with a better taste in my mouth than the last few.

Thanks for reading and continually coming back to follow these. See you tomorrow.

❤ Joe


Daily Cartoon! Teenage Mutant Ninja Turtles S.3,E.3: “Attack of the 50 Foot Irma”

Another day, another episode of TMNT. Pretty decent show yesterday. Nothing much to say to lead-in today.

Let’s watch a cartoon.

S.3, E.3: “Attack of the 50-Foot Irma”. Original Air Date: 10/23/1989


It’s Irma’s birthday and the Turtles are hosting a party for her. They hit up April to discuss the menu, but she’s filming a story at the planetarium because a meteor crashed last night and the Professor wants to show it off on the news. As the interview with April begins, a gas is leaked into the room and knocks out everybody allowing Shredder to capture the meteorite while the cameras are still rolling.

Krang crystalizes the meteorite because whatever it’s made from has the power to enlarge things. They test it on Shredder and it works just as Krang designed, but it was only a dry-run. Now Krang wants to head to the surface to really get it going.

Shredder shows up on the surface with the enlarger ray, but when it comes up from underground, it just so happens to have April hanging off the top of it which causes interference so Krang can start the ray. When it’s finally in position, Krang misses Shredder with the shot, but catches Irma who was just walking out of the ice cream shop.

It doesn’t happen immediately, but eventually the effects of the enlarger ray kick in and Irma starts to grow like whoa. She ends up busting a huge hole in the wall at the studio and then starts terrorizing the city just because she’s a complete klutz.She’s 50′ tall and has completely forgotten how to act or walk around New York. Common sense, bro.

Krang sends Shredder back to the surface to find another piece of that meteorite so he can use his ray for the purpose he had in mind and, because Irma has people scared for their lives, it should be an easy get since all the attention is on Irma.

The Turtles go on the hunt for the other piece of the meteorite hoping that they can use it to reverse the effects on Irma, but Shredder shows up with Bebop and Rocksteady and we get a squash match with Shredder and his mutants getting in zero offense. Bad news, Irma wakes up from a nap and is hungry. She heads to the city to find food, but the military shows up to destroy the huge menace that is Irma. But before anything can happen, the Turtles mix the antidote in with a shit ton of ice cream and Irma swallows it and returns to her normal form.

Everybody rejoices by having Irma’s birthday party as scheduled complete with like 20 different pizzas that Michelangelo made that all look identical.

Final Thoughts:

Completely worthless episode. Same old shit. New weapon. Unintended effects. Reverse polarity of said weapon to restore order. Shredder gets away with almost zero fight. I dunno. I guess as a kid you didn’t mind this kind of stuff, but with watching some cartoons that came about later over the past few years, I’m really disappointed with how this one has gone since the strong beginning.

I guess this is just a product of the era, maybe. It didn’t matter what the show did as long as it sold a fuck ton of toys which it most certainly did. Even as someone who wasn’t the biggest TMNT fan back then, I still wanted the toys desperately. They were great.

So short review today, just because there really wasn’t a lot going on. Tomorrow we get back on the horse.

❤ Joe

Daily Cartoon! Teenage Mutant Ninja Turtles S.3,E.2: “Turtles on Trial”

Welcome to another episode of TMNT. Yesterday, I was left underwhelmed by the Season 3 premiere and hope to have something change starting today. Seriously, the repetitiveness is getting tiring.

Maybe I got spoiled by the first couple of episodes. I don’t know. But the show is really stuck in the basic episode cartoon formula. I love He-Man, but essentially that’s all He-Man was too. Only difference is that He-Man was my jam so I can still enjoy those episodes. This one is proving to start being a bit difficult. Regardless, here we are, so let’s see what they have in store for us today.

S.3,E.2: “Turtles on Trial”. Original Air Date: 10/20/1989


The Turtles are watching some pro wrestling and their favorite is “The Terrible Turtle”. Mikey comes in and changes the channel to a show called On Trial which is hosted by a guy name Clayton Kellerman who I guess is supposed to be some kind of loudmouth-Morton Downey, Jr.-type. Kellerman HATES the Turtles and is vilifying the fuck out of them. April comes in with a box of human masks that she had her wardrobe team make so the Turtles can go to the surface looking like people.

In the Technodrome, it’s burning up because the cooling units are broken. Krang is lambasting Shredder for failing against the Turtles and not getting the parts to fix the air conditioning. Shredder challenges Krang to go to the surface and do it himself if he thinks he can do so much better. Krang thinks that sounds like a splendid idea.

The Turtles are trying out their new masks and go out for pizza with April. Things are going well until there’s a jewelry store robbery across the street. The Turtles peel off their masks and stop the burglar, but are then chased back into the sewers by an angry mob who doesn’t want their kind out in public with the good human people. Honestly? I blame the Turtles for this shit. Why in hell would you take off the masks when the whole point of them was to not attract attention. Seriously. That’s bush league. They deserve an angry mob chasing them after that. No sympathy here. Nope. Not from this guy. Nuh-uh.

Our green friends and April head back to the lair through the sewers lamenting that this is Clayton Kellerman’s fault. (Maybe a little, but don’t take off your masks then, assholes.) They ask April if she can get them on to his show so they can tell their side of the story. She thinks her boss will absolutely approve it because it’ll be big ratings.

Bebop and Rocksteady are watching some TV when a commercial comes on promoting the Turtles’ appearance on Kellerman’s show. Krang is ecstatic to see this and sets about selecting his weapons to destroy the TMNT live on TV. Krang assembles his crew and Shredder complains he’s not part of it. Finally Krang relents and tells Shredder he can be the distraction man and they head back to the surface in their Drill-Train.

Shredder, Bebop and Rocksteady come up through the museum and the Turtles are forced to skip their scheduled TV appearance to go take care of the bad guys. It’s just the distraction Krang wanted as him and his rock soldiers are able to infiltrate a military weapons armory and hijack some kind of walking robotic T-Rex looking thing.

Unfortunately for the Turtles, the news is there covering the break-in at the museum  and is able to see them through the windows which is bad optics. “Optics” is the catch-phrase of the moment in all walks of life if you haven’t been noticing lately. It’s the new buzzword. But, it actually works here. The public sees the Turtles and it just further proves Clayton Kellerman’s point. Shredder is able to take April captive and is about to finally rid himself of the Turtles when Krang FaceTimes in and demands Shredder release the Turtles because he wants to be able to end the himself on live television in front of the world. The TMNT decide that they may as well do the show since they still have time and Shredder seems to be out of the picture.

April sets up a location in the sewers so they can be beamed in via satellite. Kellerman goes on the attack and the Turtles are no match in this verbal repartee. While they’re filming, Krang in his T-Rex robot attacks the TV studio demanding the Turtles come out to fight. They’re taken aback by the robot and Krang is getting some real good heat in the early stages of the match. During the battle, Kellerman is knocked out of the window. He’s saved by Mikey and seems to have a momentary change of heart about the Green Machine.

Krang’s robot short-circuits and the Turtles are able to take full advantage by tying a rope around its legs like an AT-AT until it keels over. Shredder grabs Krang and the bad guys drill back to the center of the Earth in their Drill-Train gimmick.

The day is saved, but there will be another battle another day. The Turtles group up and Kellerman thanks Michelangelo for saving his life, but lets them know that he will still continue to disparage them on-air because he has a reputation to uphold.

Final Thoughts:

A better flowing episode than yesterday. It may have something to do with Krang getting more screen time as he has a comedic side to him when he clowns on Shredder. I genuinely do enjoy Krang.

Still follows the same formula that I’ve been complaining about, but at least this was kind of fun today. We don’t have any direction going into tomorrow except that Krang and Shredder want to get the Technodrome out of the Earth’s core, but they have no real plan to do so. It’s all about the quick fix. That’s kind of disappointing, though, if they can still keep episodes light and fun, I suppose it’s not the worst thing.

I do, however, wish they could script endings better, though. Every episode’s conclusion seems to come off completely flat with no sense of finally overcoming the odds or anything. It’s the epitome of a flat finish where the crowd would let out a resounding whimper instead of an excited roar. Very weird because it’s not just here or there, it’s every episode. Lame finish, pizza celebration, credits. Woof.

I’m not too hopeful that that’s something that will improve as they’ve really shown no interest in writing an exciting final scene outside of the one episode where Baxter transformed into a fly. Coincidentally, that was easily the best episode of the lot up to this point and now we’re 20 episodes in. Oh well. Maybe I’m over thinking things and need to just accept it for what it is. We’ll see how I feel tomorrow.

❤ Joe

Daily Cartoon! Teenage Mutant Ninja Turtles S.3,E.1: “Beneath These Streets”

Welcome to the Season Premiere! By this point, we were fully engrossed in TMNT-mania as evidenced by this show going from a weekly Saturday morning extravaganza to a now daily, syndication-style showing. Season 3 has a total of 47 episodes so it looks like I have my work cut out for me for this one.

As usual, I will be keeping up with these as best as possible. I try to make it daily, but if not, I’m not losing sleep over it. This is supposed to be fun. As you noticed, I took the weekend off so I could watch the new season of Fuller House and then my mom came to visit so that meant I got some free food. Good times.

I’m hoping for a lot more out of Season 3 as Season 2 kind of left me disappointed. Whether it’s the novelty already wearing off or whatever, Season 2 became very repetitive very quickly. And, when they did finally have a great episode (“Enter The Fly”), they did absolutely nothing to follow up on anything that happened and just went to the regular formula of Shredder’s new weapon for the day. Le sigh. Here’s hoping they pump a bit more juice into this season!

S.3, E.1: “Beneath These Streets”. Original Air Date: 10/19/1989


The Turtles are relaxing in the lair and Splinter is not at all happy about it. He thinks they should be training, but they feel like they deserve a bit of a break. Splinter says they’re losing their fighting edge and proves this by yelling, “HAAAAAAAAI SACAJAWEA!” before tossing all four of them around like lazy sloths. The Turtles are all, “…but Splinter! We sent the Technodrome to the molten center of the Earth!” And Splinter is like, “Show me proof, bro.”

Speaking of which, we cut to the Technodrome, where apparently the bad guys aren’t soaking in molten lava anymore. The Technodrome is low on power, though, and needs a bunch of repairs before they can get back to the surface. Krang sends Shredder to the surface in a drill car to pick up some parts.

Splinter sends the Turtles out on a patrol to keep an eye on the other criminals who aren’t Shredder or Krang, but still terrorize NYC, but they see a Kung Fu movie marathon is playing at a theater as they pass by and decide to get some “us” time. Splinter’s getting worried that his kids aren’t home yet and hits them on the TurtleCom, but to no avail since they shut them off before heading into the movies. Which, by the way, is 100% the right thing to do. Splinter then calls April, but she hasn’t seen them either and she has to go because she’s covering a story at a science lab.

The professor at said science lab is unveiling some new kind of special energy device which just so happens to be exactly what Shredder needs to bring back to Krang to repair the Technodrome. What are the odds?! Shredder, Bebop and Rocksteady steal the device and run off into the night. April tries contacting the Turtles, but, once again, their TurtleComs are off in the movie theater. Which, once again, is 100% the right thing to do.

April and Splinter go looking for the Turtles when it comes across April’s police scanner that Bebop and Rocksteady are causing a ruckus downtown. Splinter says that this confirms his worst fears: Shredder is still alive and is back on Earth. I suppose April didn’t confirm this to him earlier since she was at the science place that Shredder and his mutants barged into and stole the device that she was there to do a story about. Yeah, now thinking about it, why would she tell him? That’s not that important.

Regardless of facts, April and Splinter track down the villains and Splinter goes on the attack. He easily handles the mutants, but Shredder shoots him in the chest with his new energy laser device that he stole. Splinter is fading, but his one, last gasping breath he (apologizes for bleeding on your shirt…if you get that, you get it. If not…oh well) throws his walking stick toward Shredder with no umph on it. Shredder basically brushes it off, but it hit the laser at a weird angle and knocks a piece loose. Shredder grabs the mutants and they had back to the core of the Earth in their drill-mobile while Splinter is left to die on the floor of some basement. Riveting stuff.

April brings Splinter back to the lair and puts him under a blanket because I guess she’s a fucking nurse. The Turtles return home to find their sensei in a coma and immediately plan to find Shredder so they can get the laser back because by reversing the polarity they’ll be able to shoot Splinter again, but this time it’ll heal him. The medical knowledge in this group astounds me.

Shredder realizes he has to go back to get the part of the laser that fell off, but April picked it up and now the Turtles know Shredder will have to come back to get it. Shredder formulates a plan to try to draw the Turtles out since he figures they have the piece.

Raphael is patrolling the city in the Blimp and finds Bebop and Rocksteady causing havoc in the park. The Turtles crash their party just as Shredder planned. But yo…why the fuck doesn’t anybody in the city notice or care when the Turtles are driving around in a fucking blimp that clearly says “TEENAGE MUTANT NINJA TURTLES” on it?

The Turtles take care of the mutants just as Shredder planned and they head home. Shredder plans on following them so he can knock them out with a gas grenade and steal the module piece they need, but they catch him snooping. He throws his grenade, but Donatello smacks it with his bo staff for a home to right-center sewer. The Turtles actually made super-quick work of the bad guys and make them look completely inept. It’s a joke.

Shredder reads in the paper that a new laser was built so he decides just to steal that one, but the Turtles are hip to his jive and catch him in the act. We get another battle where the Turtles once again make Shredder and his goons look like fools and recover the laser. They zap Splinter and bring him back to life. But he doesn’t get out from under that blanket because…medicine.

Shredder retreats to the Technodrome where Krang calls him a bumbling fool and Shredder puts a piece of metal over him because he may hate Krang more than he hates the Turtles.

Final Thoughts:

Wayyyyyyyy too much fighting. Made this episode feel a lot longer because the flow just wasn’t all that great. Fight. Recover laser. Shredder reads there’s a new laser. Fight. Recover laser. It was a bit much. I also hate that whenever something goes wrong on this show, all you have to do is reverse the polarity of Shredder’s weapon of the day and then re-zap the affected party with it to cure them. Lazy writing.

Other than that, the story of Shredder and Krang trying to get back to the Earth’s surface could be good, I suppose. I don’t know. I just feel like this show is completely stuck in their ways already.

I guess we’ll find out more tomorrow. Maybe that will excite me a bit more.

❤ Joe

Daily Cartoon! Teenage Mutant Ninja Turtles S.2,E.13: “Return of the Technodrome”

Welcome to the TMNT Season 2 Finale! This is Episode 18 overall and things have been going swimmingly for the most part. We’ve had good times, we’ve had bad times, but all of them have been our times.

The Turtles continue to thwart Shredder’s efforts to take over NYC and then possibly the world by being the continuous thorn in his side that he’s completely unable to rid himself of. He’s had a couple of hope spots in the process, but has yet to really have the Turtles on the ropes. Maybe today that changes. Let’s not waste anymore time and get into it.

S.2,E.13: “Return of the Technodrome”. Original Air Date: 12/26/1988

The Story:

We check in quickly on all our regulars. April’s looking for a story. The Turtles are sending Splinter off on his yearly pilgrimage of fasting and meditation. Shredder is FaceTiming Krang.

Shredder’s begging for one more chance to get the Turtles and Krang decides that he needs to do it himself. He plans to bring the Technodrome back to Earth, but to do so, he’ll need an enormous amount of power to open a portal big enough for the Technodrome. He sends Shredder a device he wants attached at the hydro power plant at Niagara Falls. It should redirect the power needed to allow Krang enough juice to open his portal. Shredder is hyped to think he’ll have his Foot Soldier army at his command again. Shredder takes Bebop and Rocksteady to Niagara Falls and they seem to get there and take over the power plant in about 6 minutes.

The takeover causes a huge power outage and even NYC is feeling the effects. The Turtles obviously assume Shredder is behind it and grab the blimp to head to Niagara after picking up pieces of conversation between Shredder and Krang on a communicator. Even Splinter picks up some bad feelings during his meditation and makes his own way to Niagara Falls as if it’s as simple as hopping on the R train.

The Turtles begin picking off Shredder’s goons little by little until they’re able to infiltrate the power station and shut it down. Krang diverts the Technodrome’s auxiliary power to help force the portal open and is able to return to Earth. For some reason, he never thought to do that ever before. Shredder, now armed with a huge army orders them to attack, but Krang forces them to stop as he wants to destroy the Turtles himself. He arms his laser cannon, but the Technodrome has zero power left after burning it all to open the portal.

The Turtles take the opportunity and run. They’re able to call the Blimp back with their remote control and escape to regroup and figure out a way to take down Shredder and Krang.

The Technodrome recharges and starts drilling into the ground in an attempt to cause an earthquake of cataclysmic proportions. Krang takes over the TV airwaves and instructs anybody watching to bow to him because the jig is up. Splinter acknowledges that the final battle has now begun.

The Turtles hunt down the Technodrome and bust in looking for the circuit room to deactivate the earthquake causing mechanism. Splinter and Shredder both use the power of the force and break off to meet one on one. So it is written and so it shall come to pass.

Bebop, Rocksteady and a group of Foot and Rock soldiers find the Turtles in the computer room, but get overtaken with ease. Donatello is able to reverse the earthquake drill and the good guys escape and the Technodrome seeps into the molten core of the Earth.

It seems the bad guys have been vanquished for good this time so the Turtles, Splinter and April return to the sewers to have pizza.

Final Thoughts:

So Krang coming back to Earth and bringing the Technodrome with him is a big deal, but this episode feels completely rushed. Almost something they could have stretched out for a few. It felt really short although it did run the normal 22 minutes.

This was basically a good old-fashioned squash match as Shredder and Krang were stopped and stopped easily at every turn. Sure, the Technodrome is back from Dimension X, but they never had the Turtles reeling even for a bit. Once the Turtles were on to their devious plan, they were able to keep shutting it down.

Kind of disappointing for a season finale as now the Technodrome and everybody stuck inside (Krang, Shredder, Bebop, Rocksteady and the army of Foot and Rock soldiers) have sunken into the molten lava at the center of the Earth. I don’t really know what kind of exterior coats the T’drome, but I’ll just have to assume they’re all dead. The Teenage Mutant Ninja Turtles and their peaceful master, Splinter once again show zero regard for human life. Villain lives matter too.

So that will wrap it up for Season 2. I have absolutely no fucking clue where the hell Season 3 can possibly start-up now that all the bad guys have been killed off. I mean, I assume they get out of the lava somehow, but it sure didn’t look like they had a plan on how to do so as they were going that way. Part of me wishes I could have heard their screams as they were enveloped by the boiling lava.

Tomorrow, we begin a new chapter. Completely new since I have zero idea where or how this can possibly start, but Season 3 is when the show went to a syndication viewing schedule which means that in lieu of the weekly episodes on Saturday morning, it would now be airing daily in the big after-school hours for kids as they returned home. It’ll be interesting to see how the writing adjusts to accommodate such a schedule. I guess we’ll find out.

❤ Joe


Daily Cartoon! Teenage Mutant Ninja Turtles S.2,E.12: “The Catwoman From Channel Six”

Welcome one and all to another fancy episode of TMNT! With only one episode left in Season 2 after today, I’m hoping we can build toward some sort of cliffhanger to give me a story to sink my teeth into. All told, yesterday wasn’t bad, but I’d like a bit more continuity. That’s just me, though.

Programming notes! Thanks to everybody who has been reading these blogs and listening to the podcast! Our numbers are blowing away our old records of late and, obviously, we have you to thank. It’s very much appreciated!

I’ll try not to bore too much as I’m trying to be as consistent as possible with these episode reviews. You keep coming back so I guess that means you like them.

S.2,E.12: “The Catwoman From Channel Six”. Original Air Date: 12/24/1988


Shredder has built a new state-of-the-art matter transporter. It’s a machine that can send people and things from one place to another. Shredder makes an example of Bebop and Rocksteady by sending them to the city dump. One second, they were just standing around eating Chinese Food and the next, they’re knee-high in garbage. Which sucks. God, I want NY Chinese food.

Anyway, a crane takes a big scoop of garbage off the top, which just happens to include our two unfriendly mutants, and throws it into the sewers where they just happen upon the Turtles’ lair. All parties involved jump into battle with Bebop and Rocksteady getting an early advantage. At one point, Bebop swings his club wildly and destroys the Turtles’ television. The swear to avenge the TV and business picks up until Shredder recalls his minions through his matter transporter and they vanish from the sewers leaving the Turtles to wonder how that happened.

Shredder is astonished that these idiots found the Turtles’ lair meanwhile he’s had absolutely zero trouble finding it ever before, but he still acts like it’s impressive. Too bad for him, the mutants can’t remember where it was exactly and Shredder growls angrily. The Turtles, to their credit, recognize what’s really important and lie to April about monsters in the sewer so they can get her to bring them a spare TV so they can finish watching their movie. April is shocked Bebop and Rocksteady were able to find the lair because it’s “the best kept secret in the city” which makes me wonder if she has any clue what an actual secret is. Splinter is wise AF so he concludes that they must have used “some kind of matter transporter” because, obviously, it’s the first thing I would think of too.

April sees the carton of Chinese food that Rocksteady dropped before the fight and goes to the restaurant to see what kind of info she can get. She asks Mr. Woo if he remembers serving a warthog and a rhino and, shockingly, he does. He says they were wearing Halloween masks and came from a warehouse not far. He knows an awful lot for someone who just owns a Chinese restaurant.

April heads toward the warehouse. Nobody’s home, but she discovers what must be the matter transporter. She starts taking pictures, but as she’s standing on the platform, a stray cat comes along and steps on some of the controls activating the machine. The cat jumps to the platform and both it and April are given the once over by the machine. They aren’t transported anywhere, but April is immediately woozy.

She heads home surrounded by a gaggle of cats and is met by Irma who reminds her that the landlord doesn’t allow cats. I wonder if the landlord allows buildings to be completely fucking vanquished to rubble during a fight between mutants and a dude in a tin helmet. Whatever. April collapses on the couch, completely exhausted while Irma puts out some milk for all these fucking cats they have to deal with now. While talking, April starts meowing and purring her words which is creepy as fuck. When Irma leaves, April dives to the floor and starts slurping milk out of the bowl with the rest of the cats. Also, creepy as fuck.

The Turtles decide to follow-up on April and head to the Chinese restaurant. They get into a bit of a kerfuffle, but it’s nothing they can’t handle. Back at Channel 6, April is beginning to take on more of an appearance of a cat. Irma, to her credit, just continues to treat her like a normal person because Cat Lives Matter and such. April’s features are all evolving and it’s fucking banana town.

April’s convinced she has to go back to the warehouse to try to reverse the effects. Irma refuses to let her go, but April is a fucking cat now and all agile and nimble so she just fucking hops out a window. Irma is bamboozled as to what to do next, but sees April’s TurtleCom left on the desk. Not knowing what it is, she checks it out and calls the Turtles to help April. This is her first encounter after speculating for a while that April was hiding the fact that she knew them and Irma handles it like a true pro. Doesn’t mark out. Doesn’t get scared. Simply tells them that April’s in trouble and they arrange a meeting. You go, Irma.

April returns to the warehouse, but this time Shredder, Bebop and Rocksteady are home. Shredder immediately recognizes her and quickly deduces that she’s been trans-mutated with a cat before dropping an iron cage on her. Trans-mutated lives matter too. Shredder puts a collar on April which will make her subservient to him and commands her to hunt Splinter. For some reason, she first goes to the zoo and releases a fucking Bengal tiger.

The Turtles and Irma head to April’s apartment to find the pics she took earlier and are able to figure out the cat trans-mutation thing. They’re smart. Meanwhile April and her tiger are gallivanting around town on the hunt for Splinter as per Shredder’s orders. Splinter’s home meditating trying to free his mind of his fear of cats, conveniently, when April and her tiger corner him. He’s able to get the Turtles on the TurtleCom and the Turtles rush to his aid. Splinter tries talking to April to combat the effects of the collar, but to no avail. Leonardo charges at her with his sword drawn and somehow manages to be precise enough to clip just the collar and free April of the mind control. Michelangelo is able to chase  the tiger into a cage and – for the moment – the day is saved.

Shredder is fit to be tied that he’s lost the ability to control April. Rocksteady sees a mouse and tries swinging at it, but ends up destroying the matter transporter which ends up exploding. The effects of the trans-mutation eventually wear off on April and she’s back to being herself in no time. Everybody has pizza to celebrate.

Final Thoughts:

That seemed like a pretty long recap as I typing it. I felt like a lot happened in this episode and, sure, it’s kinda ridiculous, but it was fun. Wasn’t the kind of story I was hoping for to lead into the next episode, but pretty entertaining for a one-and-done.

Obviously, this has no bearing on what will happen tomorrow so I’m still hoping for a little bit more depth with these since I think I was spoiled from the beginning of the series.

Aside from that, this episode was perfectly fine and I’m sure inspired a ton of really creepy “April-As-A-Cat” fan fiction. I’m actually going to Google that once I’m done posting this. It’s gotta be stupendous. And you fucking know damn well it exists.

OK, so tomorrow is the big season finale! Get some sleep tonight because tomorrow just has to be insanity!

❤ Joe

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Daily Cartoon! Teenage Mutant Ninja Turtles S.2,E.11 “Teenagers From Dimension X”

Welcome everybody to another day with another episode of TMNT! Coming off what was absolute dreck yesterday, I’m hoping we get something redeeming today so we can salvage the end of this season. Season 2 is only 13 episodes which is more than Season 1’s five, but Season 3 jumps to 47 episodes where it follows the type of everyday, “after-school” syndication scheduling like He-Man, Thundercats and others before it.

As a kid, I loved the idea of seeing a new episode everyday, obviously. When you’re into something, you’re consuming it faster than it can be produced for you. TMNT was a monster hit so it’s no surprise they changed the formula going into Season 3.

But before that, we have to finish off Season 2. From the title, I assume we’ll be seeing the Neutrinos again which isn’t terrible. I didn’t mind them. But hopefully we have more fun today than we did yesterday. I really hated yesterday’s show. So, with that said…


S.2,E.11: “Teenagers From Dimension X”. Original Air Date: 12/10/1988


The Turtles are home watching a movie about some kind of Turtle-Godzilla creature stomping out a town and they’re loving life. Michelangelo says, “they sure don’t make love stories like they used to,” which triggers an inquiry about the love story between Mikey and Kala, the Neutrino chick who I guess he had a crush on for that one episode. Turns out he keeps Kala’s school photo or something in his…shell, I suppose since I don’t think he carries a wallet.

We cut to Dimension X where the Neutrinos are driving around and decide to fly into an open passageway in the Technodrome for shits and giggles. They tap into Krang and Shredder’s super-secret FaceTime line  and are privy to Krang sending Shredder a new weapon called a Mental-Neutralizer that Shred-Head plans to use to turn the Turtles into zombie slaves. Solid. The Neutrinos decide they have to get to Earth and warn the Turtles and are able to use the frequency of their star-cruiser to open a portal from the Technodrome.

The Neutrinos have no idea where to find the Turtles but fly by the Channel 6 news building thinking that if they get on the news, the Turtles will see them and come get them. April sees this and hits up the Turtles who jump into the Blimp to meet up. The Neutrinos begin telling them about Shredder’s plan, but are shot out of the sky before they can relay the deets. Shredder, Bebop and Rocksteady grab our interdimensional teenage friends and are able to lose the Turtles who were trying to chase them down.

Donatello unveils his new invention, a motorized skateboard called the Cheapskate that will allow them to move about the sewers with ease and also a locator device that can track the Neutrinos’ dimensional signal. Shredder sends Bebop and Rocksteady to look for the star-cruiser, but the city has already had it towed. Ah, the best laid plans of mice and men…

The Turtles track the Neutrinos to an amusement park where Shredder’s holding them and, after a quick back and forth, the bad guys are foiled and all the good people hatch a plan to recover the space car. Unfortunately for the Neutrinos, the crystal that powers their car and allows them to open the portal to return home has been damaged and can’t be replaced since it only exists in Dimension X. Luckily for all involved, Leonardo knows where to find a particle accelerator so they can restore the crystal and get the kids home.

I’d be remiss if I didn’t talk about the importance of knowing where a dependable particle accelerator can always be located. Consider this a PSA. For all your crystal needs, be like Leonardo and always be aware of your nearest particle accelerator in case of an emergency.

Back to regularly scheduled programming…

Shredder and crew are able to get the location of the particle accelerator based on a spike in energy levels and they barge into the joint hitting the Turtles and Neutrinos with their stun guns. They load the Turtles into the Neutrinos’ star-cruiser and take off while leaving the kids because there’s not enough room. Donatello’s TurtleCom was dropped as he was stunned and chirped April like an old Nextel so she assumes they need help. She gets to the building, but is too late to stop Shredder, but does pick up the Neutrinos for some backup.

Shredder takes the Turtles back to the amusement park from earlier where he puts them into his Mental-Neutralizer so he can drain their brains and then send them to DX (Suck it!) to impress Krang. Shredder doesn’t know how to activate the portal from the Star-Cruiser, however, and ends up freezing himself which allows the Turtles to escape.

They chase off Bebop and Rocksteady who grab Shredder and, once again, escape to fight another day. Michelangelo gives Kala a pizza as a going away gift because – let’s be fair – what woman doesn’t want food and the Neutrinos head back home to Dimension X.

Final Thoughts:

Solid improvement over yesterday. I actually enjoy the Neutrinos and having them in for an episode here and there doesn’t hurt. Also, should the Turtles ever have to cross to Dimension X, it gives them some built-in friends to come aid them in a foreign place so it’s good to have the reminder that they do exist. I don’t necessarily understand the purpose of Mikey having a crush on Kala since they don’t even have Yahoo chat rooms for voice sex and basic telephones don’t cross dimensions yet, but whatevs. I guess it doesn’t hurt anything.

This show, in the aftermath of the Eye of Sarnath arc, has gone become basic formulaic standalone stories. This isn’t necessarily a bad thing, but it is kind of disappointing as I had gotten hooked when I began watching this thinking it was episodic storytelling. Again, this isn’t bad, but we’re just in a place now where each episode has become Shredder’s weapon of the day getting stopped by the Turtles in a kind of anti-climactic way and then everybody has pizza. But they do it in fun ways.

I’m still waiting for follow-up on Baxter Stockman. Maybe I’m completely wrong and he doesn’t ever come back. As we’ve already learned, watching this show is like seeing it again for the first time for me so I may be completely wrong in thinking Baxter was a more important character over the course of time than he really was.

And that will wrap things up for today. We have two episodes left in Season 2 and I genuinely wonder if we’ll get any kind of cliffhanger. With the way things have been going, I’m not exactly pinning my hopes on it. Whatever. As long as they keep things light and fun, I’ll keep watching. When/If this becomes a chore, I’ll be moving on to a new show. For now, we’re good. See you tomorrow and thanks for reading!

❤ Joe

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